COO at Beamable and father of four...
Trapper was born in Alaska, educated at RIT in New York, seasoned on enterprise IT in Chicago, and entered the consumer web/mobile scene via Boston. He completed the Harvard GMP program in 2015, and has lived the ups and downs (mostly ups!) of a startup CEO. He appreciates a good bourbon, cycles when he can, writes techno music when inspired, plays video games when there's time, and reads/watches anything science fiction.
Trapper has over 20 years of direct experience building teams, companies, and shipping consumer-facing software products, many built around online communities. He is currently the Chief Operating Officer (COO) at Beamable, a gaming development technology company based in Boston, MA.
Prior to Beamable, Trapper was Chief Product Officer (CPO) of Disruptor Beam where he served as Game Director on Star Trek Timelines, worked with blockchain gaming technology, and managed studio production across multiple AAA mobile IP licenses game titles.
Prior to Disruptor Beam, Trapper was the CEO of MeYou Health, working with large employers, small employers, health plans, benefits brokers, and consultants to deliver a wide range of clinically validated online communities that helped people move more, quit smoking, and improve their overall well-being.
Prior to MeYou Health, Trapper helped found GamerDNA, a digital gaming media company that derived insights on the gaming community. This intelligence was applied to many businesses in social media, online content, and advertising solutions for publishers and brands.
Prior to gamerDNA, Trapper co-founded 360voice.com, an online Xbox gaming community that pioneered auto-blogging technology to drive new ways of interacting around games using data. As part of that project, he designed and coded a data-driven competitive gaming system for Proctor & Gamble that integrated into the Xbox 360 game console as part of a large media campaign that handed out over $100k in prizes.
Trapper also worked in Chicago, IL for Spencer Stuart and Associates for over 8 years, pioneering agile development methods and adoption of RSS, search, and other "enterprise 2.0" patterns and technology.
Trapper lives in Arlington, MA with his wife Maureen, three daughters Hannah, Lucy, Alice, and his son Jack.
A few things I'm always working on...
My current company
Beamable's mission is to enable Unity game developers to easily add social, commerce, and content management features to their games. If you are a game maker, come check us out! Maybe we can help!
I'm a huge bourbon/tequila enthusiast. I'm also a huge fan of the quality and experience of ice used when pouring and drinking high end spirits. At ClearIce.Life, I chronicle this adventure and the various makers and enthusiasts around the world.
As a cyclist, I'm always looking for motivation and social competition. I created Hammerfest to run asynchronous competitions with other cyclists in the real world or in virtual indoor cycling worlds like Zwift.
This project is no longer operating.