Trapper was born in Alaska, educated at RIT in New York, worked enterprise IT in Chicago, and entered the consumer web/mobile/startup scene via Boston. He completed the Harvard GMP program in 2015 and has lived the ups and downs (mostly ups!) of a startup CEO. He spends his free time writing poetry, cycling when he can, producing techno music when inspired, plays some video games, appreciates a good Bourbon, and reads/watches anything science fiction.
Trapper has over 20 years of direct experience building teams, companies, and shipping consumer-facing software products and experiences, many built around online communities. He is currently the Chief Operating Officer (COO) at Beamable, a gaming development technology company based in Boston, MA.
Prior to Beamable, Trapper was Chief Product Officer (CPO) of Disruptor Beam where he served as Game Director on Star Trek Timelines, worked with blockchain gaming technology, and managed studio production across multiple AAA mobile IP licenses game titles.
Prior to Disruptor Beam, Trapper was the CEO of MeYou Health, working with large employers, small employers, health plans, benefits brokers, and consultants to deliver a wide range of clinically validated online communities that helped people move more, quit smoking, and improve their overall well-being.
Prior to MeYou Health, Trapper helped found GamerDNA, a digital gaming media company that derived insights on the gaming community. This intelligence was applied to many businesses in social media, online content, and advertising solutions for publishers and brands.
Prior to GamerDNA, Trapper co-founded 360voice.com, an online Xbox gaming community that pioneered auto-blogging technology to drive new ways of interacting around games using data. As part of that project, he designed and coded a data-driven competitive gaming system for Proctor & Gamble that integrated into the Xbox 360 game console as part of a large media campaign that handed out over $100k in prizes.
Trapper also worked in Chicago, IL for Spencer Stuart and Associates for over 8 years, pioneering agile development methods and the adoption of enterprise technology.
Trapper lives in Arlington, MA with his wife Maureen, three daughters Hannah, Lucy, Alice, and his son Jack.
Check out the latest adventures in all things Trapper
I've been writing since 2019 and publishing since 2020. Published works are available online and in print.
I'm a huge bourbon/tequila enthusiast. I'm also a huge fan of the quality and experience of ice used when pouring and drinking high end spirits. At ClearIce.Life, I chronicle this adventure and the various makers and enthusiasts around the world.
In 2021, I wrote up a custom four-session campaign for Fantasy Flight Games' Star Wars RPG system. I borrowed heavily from ideas, text, and images across the internet to put all their pieces together for my players. I present that campaign here as a Google Doc and supporting Google Sheet and Google Slides to provide ideas for other players. If you use anything from my campaign, I'd love to hear about it!
Hammerfest was a virtual bike racing experience that I created to integrate with Strava and Zwift. I ran a number of races with it until Strava changed their API access and I was forced to cease work on the project. I was interviewed about the project in 2016 by Zwift Insider. You can still check out past race results on the website.